The fourth boss battle in The Legend of Zelda: Skyward Sword HD is towards a lumbering creature referred to as The Imprisoned. This monster hides inside the backside of the pit on the Sealed Grounds in Faron Woods.
Polygon’s The Legend of Zelda: Skyward Sword HD The Imprisoned boss battle information explains what the boss does in its three phases. We’ll offer you suggestions, methods, and ways to defeat your opponent by explaining its assaults, motion patterns, and counter The Imprisoned’s skills.
The Imprisoned, Part 1
At first of the struggle, The Imprisoned marches slowly up the winding pit on the Sealed Grounds.
On this part, you need to destroy its toes on each toes. The creature has three toes within the entrance of every leg and a single toe on the again. Periodically, the monster will change from black to purple. When this occurs, it costs up power to carry out an electrified stomp assault. Transfer away as soon as the boss lifts its leg to keep away from the burst of power from every stomp.
After all of the toes have been destroyed, The Imprisoned flops over on its again.
After it falls, run round to the creature’s head the place you’ll see a spike protruding. Hit it a couple of instances together with your sword to ram it into its cranium.
The Imprisoned, Part 2
The following part of the boss is like the primary.
When you’ve slammed the spike into its head, The Imprisoned flips again over and wiggles up the round path of the pit. When it begins making its manner up, run to the middle of the pit to journey the massive gust of wind to get an aerial view of the battle enviornment.
As you start your descent, observe the boss because it makes its manner up. The creature finally stops and forces the spike out of its head. Use the identical ways as earlier than. Needless to say the boss walks a bit quicker and stomps extra usually on this part.
The Imprisoned, Part 3
Within the remaining part of this struggle, The Imprisoned continues the identical sample of assault with a slight variation. As an alternative of lifting its legs to assault with electrified stomps, it shoots power out of its toes with every step because it marches ahead.
Destroy its toes rapidly to knock The Imprisoned on its again for a remaining time. Repeat the method of hitting the spike into its head to seal the monster away.